using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class GameOver : MonoBehaviour
{
    private void Awake()
    {
        // gameObject.SetActive(false);
    }

    public void OnClikeRestart()
    {
        Time.timeScale = 1;
        SceneManager.LoadScene("Game");
    }

    public void OnClikeMenu()
    {
        SceneManager.LoadScene("Menu");
    }

    public void OnClikeQuit()
    {
        Application.Quit();
    }
}
